Players
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Banned
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Violations
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Last 24h
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Licenses
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Violations — 24h
Recent Violations
Live
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Event Stream
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System Health
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Active Games
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All Players
| User ID | Name | Violations | Confidence | Risk | Trust | Threat | Status | Actions |
|---|---|---|---|---|---|---|---|---|
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Manual Ban
Banned Players
| ID | Name | Reason | Date | Actions |
|---|---|---|---|---|
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Combat Violations
| Time | Player | Type | Detail | Severity |
|---|---|---|---|---|
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Economy & Transactions
| Time | Player | Type | Detail | Severity |
|---|---|---|---|---|
| Loading... | ||||
Review Queue
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Evidence Packages
| ID | Player | Action | Confidence | Trigger | Time |
|---|---|---|---|---|---|
| Loading... | |||||
Active Shadow Sessions
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New License
Licenses
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Config Editor
Enter a license key and click Load.
Discord Webhook
Audit Log
| Time | Actor | Action | Target | Detail |
|---|---|---|---|---|
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Users
| Username | Role | Created |
|---|---|---|
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Generate Invite
Invite Codes
| Code | Created By | Status | Used By |
|---|---|---|---|
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Install Guide — v7.3
1 — Deploy Backend
Upload server.js + package.json to Railway. Set PostgreSQL, JWT_SECRET, NODE_ENV=production.
npm install express cors bcrypt jsonwebtoken pg ws dotenv node server.js
2 — Roblox Setup
Enable HTTP Requests in Game Settings → Security. Insert BlockShield.lua as a ModuleScript in ServerScriptService. Update SERVER_URL at top of script.
require(script.Parent.BlockShield).Init("bs_your_key")
3 — Combat (optional)
local BS = require(game.ServerScriptService.BlockShield)
BS.SetWeapon(player, "rifle")
BS.ReportShot(player, { origin=..., direction=... })
BS.ReportHit(attacker, target, { distance=85, headshot=true })
4 — Economy (optional)
BS.Purchase(player, "crate_01", 100)
BS.StartInventoryMonitor(function(plr) return {} end)
5 — Approved Actions
BS.ApproveTeleport(player, 3) BS.ServerTeleport(player, CFrame.new(0, 50, 0))
✓ v7.3 includes dev whitelist, combat validation, economy protection, review queue, threat levels, evasive detection, vehicle awareness, and approved actions.